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Glossary » objects-and-actions design methodology

objects-and-actions design methodology

an approach to interface design based on analyzing the task domain: determine what data (objects) needs to be manipulated and what functions (actions) can be performed on that data without consideration of how the interface needs to look or behave. After this analysis is done, it forms a consistent, structured basis for creating the user interface. This analysis can be represented in a simple matrix with objects along one dimension and actions along another, which helps examine the consistency of how actions are performed across objects.