the principle that when the display must be changed (during user input or a change in system state), the change is kept to the minimum necessary to reflect the changing information. Rather than updating the entire display, keep changes localized to a minimal area so that users can depend on context to ground themselves and interpret only relevant differences in the display.
- distraction
- minimalism
- Glossary Categories > Design Principles > User Interaction Principles
- Glossary Categories > Interaction Design > User Interaction Principles
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