Glossary

Popular Glossary Terms

  • game flow

    the pace and sequence of events in a game, the range of choices in the ga…

  • speed-accuracy tradeoff

    in many types of perceptual-motor tasks, there is a tradeoff between…

  • alert box

    a dialog box, generally modal, that appears to alert the user to impor…

  • fail-safe

    a property of a device or system that inherently prevents certain fai…

  • gameplay

    the style and experience of interaction in a game; the phenomenologi…

  • declarative graphics system

    software system to support the drawing of graphics through specifyi…

  • context-sensitive help

    helpful information available within a task that is specific to the c…

  • snapping / gravity

    a graphics input technique – when people draw or drag objects n…